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John Pile Jr

John Pile Jr

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Showing posts from Author: John Pile Jr

John Pile Jr is Engineering Director, Principal Engineering Manager at Schell Games.
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February 18, 2021 July 27, 2012
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Programming Jokes – Page 2

What kind of modem did Jimi Hendrix have? A purple Hayes. An int, a char, […]

John Pile Jr
July 8, 2012
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The Difference Between Indie and Non-Indie Game Developers

A student recently asked the following questions on a forum: A couple of quick questions […]

John Pile Jr
June 30, 2012
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aliEnd for Android

I’m happy to announce that the Android release of aliEnd is now available on Google […]

John Pile Jr
May 27, 2014 June 5, 2012
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J.J. Abrams doesn’t “get” Star Trek (Opinion)

Why “Into the Darkness” makes me worried about Star Wars, Episode 7. Brief Background I […]

John Pile Jr
April 22, 2012
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Graphics Programming – Final Project

As the final projects for Graphics Programming II are submitted, I’ll post them here. The […]

John Pile Jr
April 17, 2012
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Graphics Jam

Last night in Graphics Programming II, I sponsored a mini-competition for the students. The challenge: […]

John Pile Jr
April 16, 2012
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Graphics Programming Pixel Shaders

I realized that I haven’t yet published this video that shows some of the very […]

John Pile Jr
April 15, 2012
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Anti-Social Gaming

I gave it a chance. Dear Zynga, Re: Anti-Social Gaming (less is more, more is […]

John Pile Jr
May 27, 2014 April 14, 2012
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Tip: RSS via Yahoo Pipes and Feed Burner

Yahoo Pipes Diagram for Champlain News If you don’t use them already, you should know […]

John Pile Jr
April 10, 2012
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Questions on the future of XNA, Windows 8, ARM and more.

Trying to sort out the various messages coming from Microsoft related to the future of […]

John Pile Jr
April 4, 2012
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Champlain Student Startup

I’m happy to announce that Champlain College Seniors Matt Brand, Mike Hopke (Game Programming), Marguerite […]

John Pile Jr
April 3, 2012
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2012 Funcom Internship

2012 GRAND Funcom Games Initiative Call for Participation GRAND NCE in cooperation with Funcom, an […]

John Pile Jr
November 6, 2019 April 2, 2012
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Featured Student Work from 2012

The following is a sampling of graphics programming project by 3rd-year programmers at Champlain College […]

John Pile Jr
March 31, 2012
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2012 Quebec Game Industry Update

The Game Industry is rapidly growing and changing. Just an hour drive north of Burlington, […]

John Pile Jr
March 27, 2012
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Fall 2012 Registration

I’ve created this post to help those of you that want to be sure you’re […]

John Pile Jr
March 20, 2012
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HitPoint Studios On Campus 3/26

Last week at the MassDigi event, HitPoint Studios hosted an open house. The people that […]

John Pile Jr
March 20, 2012
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Screen Savers

A couple months ago I was at a dinner party with my wife. During a […]

John Pile Jr
March 13, 2012
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Mid-Semester Update

Back from a record breaking GDC (22,500 attendees) in San Francisco, we’ve hit the mid-semester […]

John Pile Jr
March 13, 2012
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GunPile Games

My current project is an arcade style space platformmer featuring award winning the art of […]

John Pile Jr
March 13, 2012
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Crackdown 2: Toybox DLC

I’m happy to announce that another game I was a developer on is now out […]

John Pile Jr

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Publications

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games (Book)
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Borrowed Lenses logo Borrowed Lenses (Essays)
Pile Jr, John (Curator, Editor)
Established: September 2026
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