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John Pile Jr

John Pile Jr

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Showing posts from Author: John Pile Jr

John Pile Jr is Engineering Director, Principal Engineering Manager at Schell Games.
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October 28, 2011
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Child Links in PhoneGap

While working on his mobile development homework, Matt P. (a student enrolled in Intro. To […]

John Pile Jr
October 11, 2011
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PhoneGap API and iPhone Camera

In the course, “Intro to Mobile Development” we’re using PhoneGap to deploy webkit powered HTML […]

John Pile Jr
October 11, 2011
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HLSL Shader Editor

Since we have been working with shaders for our Graphics course in the last couple […]

John Pile Jr
October 6, 2011
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Opportunities and Information

Microsoft Game and Entertainment Studios On Monday, some of the game faculty had a phone […]

John Pile Jr
May 27, 2014 September 28, 2011
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Debugging, Multi-Threading, and WP7

Upcoming Events Debugging Professors Pile and Lawson will be hosting a “debugging tutorial”. Having trouble […]

John Pile Jr
May 27, 2014 September 26, 2011
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Week 5: Bezier Curves, Prediction, Smoothing, and Xcode

So, as you may have heard, I won the Vermont Hackathon (the one I mentioned […]

John Pile Jr
September 18, 2011
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2011 Vermont Hackathon

MyWebGrocer hosted a 24-hour hackathon September 16 at the Champlain Mill in Winooski, Vermont — […]

John Pile Jr
May 27, 2014 September 13, 2011
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HackVT: $10,00 in Prizes

Update: I won first prize!! MyWebGrocer is having a Hackathon this Friday (Sept 16, 2011), […]

John Pile Jr
May 27, 2014 September 12, 2011
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XNA Networking Error – Profile does not have XNA Creators Club Membership

Note: the following was most recently tested with XNA 4.0 XNA is a great platform […]

John Pile Jr
May 27, 2014 September 10, 2011
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Fall Research, 2011

I have students working on a variety of projects this term. So far, this includes: […]

John Pile Jr
September 10, 2011
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Fall 2011: Week 2

I’ve just returned from a day at the Vermont Code Camp, a great experience and […]

John Pile Jr
May 28, 2014 September 8, 2011
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Vermont Code Camp

Vermont Code Camp is September 10th on the UVM campus (Kalkin Hall). I’ve never been, […]

John Pile Jr
May 27, 2014 September 6, 2011
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Of Syria, Batman, and Superman

Opinion Poll While answering questions for a political survey this morning about possible US action […]

John Pile Jr
September 5, 2011
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Week 1 of Fall 2011

Fall 2011: Week One, Post Irene With the first week of classes behind us, it […]

John Pile Jr
August 23, 2011
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Site Update

I’ve added a lot of information to this micro-site.  Perhaps a wee bit too much […]

John Pile Jr
August 22, 2011
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New Faculty Page

In a continuing effort to provide as many resources to student’s as possible, I’ve created […]

John Pile Jr
July 10, 2015 November 3, 2010
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Awarded: Unity3D MicroGrant

In November of 2010, on behalf of Champlain College, John Pile was awarded a mini-grant […]

John Pile Jr
November 1, 2010
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Unity3D and Google Android Mini-Grant

In November of 2010, on behalf of Champlain College, John Pile was awarded a mini-grant […]

John Pile Jr
February 18, 2021 August 3, 2010
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Final Fight: Double Impact | PlayStation3, Xbox360

In 2010 we released the financially successful Final Fight: Double Impact for the Xbox 360 […]

John Pile Jr
March 25, 2010
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Sketchbook

As part of my professional development, I have enrolled in a “perspective and anatomy” drawing […]

John Pile Jr

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Publications

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games (Book)
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Borrowed Lenses logo Borrowed Lenses (Essays)
Pile Jr, John (Curator, Editor)
Established: September 2026
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